Friday, October 1, 2010

Weekly Blog

  • What topic and sub-category you would like to design a game for and why?

  • The S.T.E.M. under technology because it would be a little funner to do.
  • What genre does your game fit into?

  • Platform.
  • Give a brief description of your game

  • How gravity will work.
  • What is the educational value (what will students learn)?

  • How gravity works.

    1 comment:

    1. The idea pool is really limited for these games. We had what we thought would be an awesome game but it was too stupid. Feels bad man...

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