This week we spent working on our games. Tell me what progress you have made? Some of you expressed an interest in demonstrating tutorials, if so have you made any progress, in this area? Please list at least three sites you have accessed for help in your game.
I am almost finished with my part of the game.
http://myglife.org/usa/wv/shhswiki/index.php/Artificial_Intelligence
http://myglife.org/usa/wv/shhswiki/index.php/Character_Effects
http://myglife.org/usa/wv/shhswiki/index.php/Adding_Buttons
Friday, March 18, 2011
Friday, March 11, 2011
Weekly Blog
This week we had a demonstration on how to use buttons to stop and start sounds. Did you find this demonstration useful. Explain why you might want viewers to be able to turn on or turn off music in your game.
I thought it was very useful and i think people should be able to know how to play and stop music because it will help anything that you are trying to do.
I thought it was very useful and i think people should be able to know how to play and stop music because it will help anything that you are trying to do.
Friday, March 4, 2011
Weekly Blog
We completed the Artifiical Intelligence section of the curriculum. How did you like this section? Did you have any problems, if so explain what section you had the problem in? Do you think that this session had useful tutorials and demonstrations that you might use in your game?
I liked the section better because if u got lost you could rewind it and go at your own speed. I did not have any big problems. Yes i think that it helped a lot for our game.
I liked the section better because if u got lost you could rewind it and go at your own speed. I did not have any big problems. Yes i think that it helped a lot for our game.
Thursday, February 24, 2011
Weekly blog
Write a Blog post about the Jumping and Platform topic, share your learning experience! Were the instructions clear? Were their any instructions you felt were missing. Were you able to finish the tutorial? Will you use this tutorial in your game? If you will use Jumping and Platforms, please describe how you will use it.
The instructions wasn't really clear and I felt that it was missing something. I am still finishing the tutorial and yes we are going to use this in our game.
The instructions wasn't really clear and I felt that it was missing something. I am still finishing the tutorial and yes we are going to use this in our game.
Friday, February 18, 2011
Weekly Blog
Write a blog about the timer category that we went over on the Globaloria curriculum. Tell me how you would use this in your team game. How could you make the timer go faster? How would you rate this tutorial using a number from 1 to 10; 10 being the best and 1 being the lowest rating. Tell me why you gave it the rate you used.
I used the timer in our game to let them know how it works. How you can make it go faster is lowering from 1000 to how low you want the number. I would rate it a 8 because it not the easiest code to write.
I used the timer in our game to let them know how it works. How you can make it go faster is lowering from 1000 to how low you want the number. I would rate it a 8 because it not the easiest code to write.
Thursday, February 10, 2011
Weekly blog
What tricks did you complete in the Custom Cursor category. What type of custom cursor did you make, and how did you like the category?
I completed all the category. I made a leaf and I didn't really like making the custom cursor and it was a waste of time.
I completed all the category. I made a leaf and I didn't really like making the custom cursor and it was a waste of time.
Friday, February 4, 2011
Weekly Blog
Write a Blog post about the Preloader and Status Bar categories in the Action Script section of your curriculum.
The pre loader was a lot easier than what i thought it was going to be.
The pre loader was a lot easier than what i thought it was going to be.
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